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INI File  |  2003-09-30  |  2KB  |  75 lines

  1. [preset00]
  2. fRating=3
  3. fGammaAdj=1.9
  4. fDecay=1
  5. fVideoEchoZoom=1.061
  6. fVideoEchoAlpha=0
  7. nVideoEchoOrientation=0
  8. nWaveMode=1
  9. bAdditiveWaves=0
  10. bWaveDots=0
  11. bWaveThick=1
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=1
  14. bTexWrap=1
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=0.450375
  22. fWaveScale=0.729
  23. fWaveSmoothing=0.5
  24. fWaveParam=0
  25. fModWaveAlphaStart=0.75
  26. fModWaveAlphaEnd=0.95
  27. fWarpAnimSpeed=1
  28. fWarpScale=3.138
  29. fZoomExponent=2.7
  30. fShader=0
  31. zoom=1.031
  32. rot=0
  33. cx=0.5
  34. cy=0.5
  35. dx=0
  36. dy=-0.005
  37. warp=0.112
  38. sx=1
  39. sy=1
  40. wave_r=0.1
  41. wave_g=1
  42. wave_b=0.1
  43. wave_x=0.5
  44. wave_y=0.47
  45. ob_size=0.01
  46. ob_r=0
  47. ob_g=0
  48. ob_b=0
  49. ob_a=0
  50. ib_size=0.01
  51. ib_r=0.25
  52. ib_g=0.25
  53. ib_b=0.25
  54. ib_a=0
  55. nMotionVectorsX=12
  56. nMotionVectorsY=9
  57. mv_dx=0
  58. mv_dy=0
  59. mv_l=0.9
  60. mv_r=1
  61. mv_g=1
  62. mv_b=1
  63. mv_a=0
  64. per_frame_1=wave_r = wave_r + 0.250*( 0.60*sin(2.137*time) + 0.40*sin(1.770*time) );
  65. per_frame_2=wave_g = wave_g + 0.300*( 0.60*sin(1.944*time) + 0.40*sin(1.541*time) );
  66. per_frame_3=wave_b = wave_b + 0.250*( 0.60*sin(1.251*time) + 0.40*sin(1.655*time) );
  67. per_frame_4=zoom = zoom + 0.007*( 0.60*sin(0.339*time) + 0.40*sin(0.276*time) );
  68. per_frame_5=rot = rot + 0.010*( 0.60*sin(0.381*time) + 0.40*sin(0.579*time) );
  69. per_frame_6=cx = cx + 0.370*( 0.60*sin(0.374*time) + 0.40*sin(0.294*time) );
  70. per_frame_7=cy = cy + 0.370*( 0.60*sin(0.393*time) + 0.40*sin(0.223*time) );
  71. per_frame_8=dx = dx + 0.008*( 0.60*sin(0.234*time) + 0.40*sin(0.277*time) );
  72. per_frame_9=dy = dy + 0.008*( 0.60*sin(0.284*time) + 0.40*sin(0.247*time) );
  73. per_frame_10=warp = warp + 0.100*( 0.60*sin(0.324*time) + 0.40*sin(0.347*time) );
  74. per_frame_11=decay = decay - 0.03*equal(frame%2,0);
  75.